Funnily enough, after writing an entry about Second life yesterday, I found an article about it in today’s issue of the FT. I don’t think Alan Cane quite “gets it” with his metaphor that Second Life is just a more advanced way of current icon-based interfases, it seems to me over-simplistic. The most interesting thing about it in my opinion is that when you’re interacting in an environment that looks closer to the real world, you will react in ways that are closer to the real world, and create social bonds that are closer to those of the real world. I may be wrong of course.